Steel Grasp – throws out chains that deal damage and pull enemies in.Death Blow – attempts to execute an enemy cooldown resets if successful.Rupture – consumes bleeding stacks to deal their total amount at once.Challenging Shout – taunt nearby enemies and gain significant damage reduction.Rallying Cry – grants allies increased movement speed and resource generation. ![]() Ground Stomp – deals damage and stuns surrounding enemies.Iron Skin – a barrier that absorbs missing life for 5 seconds.Hammer of the Ancients – slams down on targeted area for damage.Rend – cleaves enemies in front, deals damage upfront and more bleeding damage over 5 seconds.Upheaval – flings debris from the ground forward, dealing damage. ![]()
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